A software developer creates a list of all objects and functions that will be used in a board game application and then begins to write the code for each object.
The process described involves two main phases: first, the developer is designing the application by creating a list of all objects and functions (the design phase), and then they are writing the code for each object (the implementation phase). This aligns with option C, Design and Implementation. Analysis would involve understanding the requirements or problems the software will address, which is not mentioned in the scenario. Testing is a separate phase that typically occurs after implementation to ensure the code works as intended.
[References: The information provided is based on standard practices in software development where design precedes implementation, and both are distinct from analysis and testing phases., , ]
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